by Charmaine N. Houck
• eSports rise in the events industry
Do you fully understand the term ‘eSports?’ I didn’t. It may conjure thoughts of electronic gambling or betting on races. But that isn’t the case. eSports pertains particularly to video games, taking the form of organized, multiplayer video game competitions, often between professional players.
Based on Statista’s findings, In 2015, worldwide revenues generated in the eSports market amounted to $325 million. At the pace of 40 % year-on-year growth, the market is expected to generate close to $1.5 billion in revenue by 2020. (www.MWMeet.com/MWMeSports)